Google Experiments
31 October 2007
I just came across Google Experiments–a kinda of pre-beta test drive of some new things they are working on. Great way to get user feedback. Overall, it doesn’t seem like Google has many secrets to hide from competitors. Are they even worried about competitors? Doesn’t feel like they are, and that’s probably a good thing.
The four experiements currently up for review all have a heavy UI component to them. The keyboard shortcuts don’t seem rich enough to be worthwhile. I’m also wondering if the shortcuts will present conflicts with other browser keys and devices. I like the alternative views for search. Let’s you switch strategies and see different facets of your search quickly.
People Search Engines
30 October 2007
Previously, I wrote about Spock–a new people search engine that scraps all kinds of public person data from the web. Here is an interesting article reviewing Spock and others:
http://newsbreaks.infotoday.com/nbReader.asp?ArticleId=37403
These types of search services are drawing on a lot of resources, including open web pages, but also things like LinkedIn and even Twitter posts. Pipl claims to be doing deep web searches into the databases. This was my favorite of the bunch (apart from Spock) because the entity resolution seemed to be best.
Couldn’t help but think about Mags Hanley’s talk at the Euro IA Summit this year, where we discussed privacy and different levels of personal information. These types of meta-people-search sites are making any distinctions and going for it all, so it seems. It’ll probably be really hard to keep information private in the future. We’re all giving off enormous amounts of exoinformation whether we know it or not.
Blog Heros – Free Chapters
27 October 2007
Chris Anderson, of Long Tail fame, has this post on his blog about free chapters from a new book called Blogging Heroes: Interviews with 30 of the World’s Top Bloggers by Mike Banks.
The idea from the publisher (Wiley) is that each of the 30 interviewees gets to give away his or her chapter. Interesting marketing scheme. Sure, the entire book is now available for free on the web, but you’d have to do some scavagering to it all. And along the way you’d be exposed to messages from the authors about their work and about the book. So there may be a powerful marketing effect here.
Others who are promoting their own chapter include Mark Frauenfelder at BoingBoing, David Rothman at TeleBlog and Steve Garfield.
Not sure if I’m going to buy the book. It’s only $17 on Amazon.com, but €26 on Amazon.de.
Two New Videos from Michael Wesch
13 October 2007
Michael Wesch, creator of the famous Web 2.0…The Machine is Us/ing Us video, produced two new videos. He’s now made them publicly available:
Information R/Evolution
http://youtube.com/watch?v=-4CV05HyAbM
This is based on the observations of Clay Shirky and David Weinberger that the order of information in the ditigal has very different rules. It’s nice to watch, but the argument is an old one.
A vision of college students today
http://youtube.com/watch?v=dGCJ46vyR9o
This one is about the state of secondary education in the U.S. Some interesting statistics here.
Both make you think, so I have to give credit to Professor Wesch once again.
FeedHub
8 October 2007
Jan tipped me off to FeedHub. This is a beta attempt at filtering lots of RSS feeds. I have to admit I’m not 100% what it tells me, but it appears to be doing some kind of text analytics on my feeds. It then personalize a structure around those feeds. The goal is to reduce RSS clutter and noise, so I can focus on the topics and subjects I want to (so they claim).
Here is what mSpoke, the creators of FeedHub, have to say about its inner workings in a blog post:
“Very simply, we learn about you based on the implicit usage of your personalized feed and any explicit gestures you choose to share with us. We use this information to distill a set of “memes” that describe your preferences. Each meme represents some characteristic of a post, like its topic, popularity in del.icio.us, or number of Diggs. Each meme also has a strength that indicates how predictive FeedHub expects it to be in choosing content you’ll like. As we learn about you, FeedHub automatically discovers new memes for you and strengthens or weakens memes appropriately.”
So you basically give FeedHub your feeds as a OPML file, it analyzes them for you, and then builds a profile of your interests that you can manage and customize.The basic building block of all of this is what they are calling a meme, or an extracted category.
I’m quite confused about the overall experience and how this really helps me make sense of the feeds I currently subscribe to. If anyone has more experience with it, I’d like to hear about it.
Euro IA 2007 – Kars Alfrink: Playful IAs
3 October 2007
Another stellar presentation at Euro IA in Barcelona was Kars’ Playful IAs (see presentation on SlideShare). This was a really inspiring talk. In fact, I referred to his point about IA becoming second order design in my talk. Thanks for that tip, Kars.
He talked about how the approach game designers take to creating video games can be applied to web design. I quite like this cross-disciplinary approach. There are four points to consider:
- Challenges – You want to engage users. This doesn’t mean pissing them off, but “Don’t Make Me Think” is really a misnomer: make people think (or enable them to think), but don’t make them frustrated.
- Rewards – Games reward you for completing a task or level. How can your site reward visitors for completing a step towards a goal?
- Goals – Of course, people come to your site to accomplish something.
- Feedback – Sounds like a standard design guideline, but it’s worth repeating. Let people know where they are and what they’ve done.
These aspects–borrowed from game design–can be used to approach the design of emergent web systems. The goal it to create a small rule or system or pattern that can then expand out or up as needed.
Maybe we need to start talking about fractal patterns or self-similar patterns in information architecture? Now there’s a PhD dissertation topic for you: fractal information archticture.
New Radiohead Album – Pay What You Want
3 October 2007
All the kids are talking about it, so I thought I’d join in. Radiohead is selling its new album In Rainbows for whatever price you’d like to pay. Check out the site for online orders for In Rainbows.
Coincidentally, I’m also reading Freakonomics at the moment. The authors discuss incentives at lengths–that’s what drives business, the economy, and most of human behavior, they claim. One example used in the book is of a bagel seller who puts a basket of bagels and a box in business offices. The employees are on the honor system to pay for the bagels they eat. The return rate is something like 87%, so the owner of the business can make regular plans around revenue and costs and such.
Without any predetermined price on the new Radiohead album, maybe fans will be motivated to pay more than you’d think out of good will, or maybe they’ll just pay for the download to ensure the band will stick around?
This isn’t the only time such a payment model has appeared. When you decide to buy an album for download from Magnatune, for instance, you can choose the price you’d like to pay. Very counter-intuitive business idea. I wonder if such models can sustain.
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