Euro IA 2007 – Are Halland: Cores and Paths
25 September 2007
Euro IA 2007 was really great this year. Fantastic presenters and talks. Euro IA is maturing into a real quality event in all respects.
My favorite presentation was Are Halland’s Cores and Paths talk, which he also gave in Las Vegas at the IA Summit in N. America. Here are the slides for Cores and Paths on SlideShare.
The idea is brilliantly simple: First, you have a core. This could be content, a feature, functionality, or even a work flow. Find what that is and design it first. Note that in doing this you necessarily have to get clarity from stakeholders and from the project team as to what it is that you should focus on.
Don’t start with the homepage, Are reminds us. This is also something I discuss in Designing Web Navigation too. To quote myself:
“Very often, a site’s navigation is created from the top down. The designer starts with the home page and determines all the ways to reach various parts of the site level by level. By the time the content pages are reached further down in the site, the system is more or less fleshed out, and the routes to those pages are already locked into place.
From a user’s standpoint, however, the home page may be the least interesting page on the site. It’s usually a mere stop on their way to where they are going. They care much more about the information and services your site has to offer. Of course, the home page often plays a key role in giving an overview, such as with Intranets and news sites, but it’s usually not the target page visitors are seeking.
Further, people may not enter the site on the home page. They may follow a link from a search engine, an online advertisement, or from another site. They may not have the chance to re-trace those top-down routes to content pages you’ve carefully planned out. Therefore you also need consider how people will get to your content from locations other than the home page. This leads a simple but important piece of advice:
Don’t start by designing the navigation on the home page“
Then you have to design the paths into that core and out of the core. The inward paths are about findability. Think of all the ways people can get to your core. The outward paths add value to the business. They expose related content or additional products.
As I commented at this session during the Q&A period, the best models are a.) simple and b.) obvious. All too often we think that if it’s not earth shattering, it’s not worth saying. But sometimes stating the obvious is a Very Good Thing. Try it.
And in terms of design models, the simplest are the best. People remenber them and can use them. Heck, I wrote this post pretty much without relying on the presentation or any of my notes. Stravinsky once said something to effect that there is a still all of good music to be written in the key of C. Web design still has long way to develop and continue maturing.
Map Mixer from Yahoo!
15 September 2007
Yahoo! has a new service called Map Mixer. You can upload an image of a map of just about anything and overlay this onto a Yahoo! map. There is then an opacity control to show more or less of the uploaded map. This ultimately allows people to tie their local areas and local mapping needs into a broader context.
For example, see the map of University of Southern California. This has far more detail of the campus than a normal Yahoo! map would ever show, but now you can also see how to get to the campus and where it’s located geographically.
You can also show a satellite image for the background map. This is particularly interesting, and it could be great for hiking maps and such. Very simple idea, but also very cool.
Library Porn
8 September 2007
Here is an impressive collections of photos from amazing libraries around the world. I’ve only been to a few of them, sadly. Gotta make a point of getting to more of them (particularly the ones in Germany).
BTW, I can recommend visiting libraries while travelling. Most have free internet connections, for starters. But you also get to see great buildings, and many have interesting exhibits and even museums.
What’s the online equivalent? Will anything we create now in the digital world still be around in 50 years? 25? 5? We were pondering this recently while standing in front of the 2000 year-old amphitheater in Nimes: the thing isn’t just still standing, it’s in use. We just don’t build things for longevity anymore or have long term thinking as a whole.
Maybe people will be showing pictures of places on Second Life to future generations and saying, “Wow, they really knew how to build things back then.”
Seven Lies of Information Architecture – Liz Danzico
8 September 2007
Liz gave a talk at An Event Apart in Chicago recently called The Seven Lies of IA. Don’t have the presentation, but I bet it was a good talk. Here are the seven lies:
1. Navigation must be consistent.
2. There is a magic number (plus or minus two).
3. Users must get to all parts of the site all of the time.
4. Users must know where they are at all times.
5. The user experience must be seamless.
6. Shorter is better.
7. Information architects must do information architecture.
She and I spoke briefly about a few of these prior to the talk. Glad to see that they were well received.
I wrote a rather superficial article about #2 a while ago (see The Myth of “Seven, Plus or Minus 2″). Interesting that Liz had exactly seven lies…maybe ironic even? Still, that has nothing to do with web navigation: users can take in a lot more than seven options at a time.
I’m not sure about the difference between #1 and #5, but would like to know more. #7 is also intriguing to me. People have bashed IA for being too myopic recently, but I’ve never felt that IAs only do IA. Would like to hear more about that one too.
Nice job, Liz.
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